Definition of Shading. Meaning of Shading. Synonyms of Shading

Here you will find one or more explanations in English for the word Shading. Also in the bottom left of the page several parts of wikipedia pages related to the word Shading and, of course, Shading synonyms and on the right images related to the word Shading.

Definition of Shading

Shading
Shading Shad"ing, n. 1. Act or process of making a shade. 2. That filling up which represents the effect of more or less darkness, expressing rotundity, projection, etc., in a picture or a drawing.

Meaning of Shading from wikipedia

- Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying...
- Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented...
- In 3D computer graphics, Phong shading is an interpolation technique for surface shading invented by the computer graphics pioneer Bui Tuong Phong. It...
- Cel shading, cell shading, or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using...
- In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering p****, after the vertex...
- A shading language is a graphics programming language adapted to programming shader effects (characterizing surfaces, volumes, and objects). Such language...
- A shading coil or shading ring (Also called Frager spire or Frager coil) is a single (or a few) turn of electrical conductor (usually copper or aluminum)...
- computer graphics, a shader is a type of computer program originally used for shading in 3D scenes (the production of appropriate levels of light, darkness,...
- Shading coefficient (SC) is a measure of thermal performance of a gl**** unit (panel or window) in a building. It is the ratio of solar gain (due to direct...
- OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...