- A finite-
state machine (FSM) or finite-
state automaton (FSA, plural: automata),
finite automaton, or
simply a
state machine, is a
mathematical model of...
- UML
state machine, also
known as UML statechart, is an
extension of the
mathematical concept of a
finite automaton in
computer science applications as...
-
easier to
express and
maintain than
explicit listings of transitions.
StateMachine = ( (nil, radio) ( (mode, cd) (next, nextTrack)* (mode, radio) (next...
- (SQRT(), SIN()) (*
simple state machine *) Txt
State := STATES[
StateMachine]; CASE
StateMachine OF 1: ClosingValve();
StateMachine := 2; 2: OpeningValve();...
- In
computer science,
state machine replication (SMR) or
state machine approach is a
general method for
implementing a fault-tolerant
service by replicating...
- A
liquid state machine (LSM) is a type of
reservoir computer that uses a
spiking neural network. An LSM
consists of a
large collection of
units (called...
- private: enum
State _
state;
static struct Branch const _transitions[3][3]; };
StateMachine::
StateMachine(): _
state(BEFORE) {} void
StateMachine::feedChar(int...
- In
computer science, an
abstract state machine (ASM) is a
state machine operating on
states that are
arbitrary data
structures (structure in the sense...
- The
algorithmic state machine (ASM) is a
method for
designing finite state machines (FSMs)
originally developed by
Thomas E.
Osborne at the University...
-
alphabet of the
machine. It has a "head" that, at any
point in the
machine's operation, is
positioned over one of
these cells, and a "
state"
selected from...