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iMUSE (Interactive
Music Streaming Engine) is an
interactive music system used in a
number of
LucasArts video games. The idea
behind iMUSE is to synchronize...
- was
preoccupied with
iMUSE, he
hired another friend to the company,
Clint Bajakian, to take over some
composing projects. With
iMUSE completed, Land returned...
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player reached a safe
point in the game. Many of LucasArts'
games used the
iMUSE dynamic music system, from
Monkey Island 2
onwards and
including games like...
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theme to another.
iMUSE was
developed in the
early 1990s by
composers Michael Land and
Peter McConnell while working at LucasArts. The
iMUSE system is patented...
- LeChuck's
Revenge and
McConnell stepped in.
McConnell and Land co-invented
iMUSE, LucasArts'
patented interactive music system.
During his time at LucasArts...
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sixth LucasArts game to use the S****M engine, and the
first game to use the
iMUSE sound system. In it,
pirate Guybrush Threepwood searches for the legendary...
-
ninth game to use the S****M
adventure game engine, and also
integrated the
iMUSE audio system developed by
Michael Land and
Peter McConnell. The game was...
- Eye
Games Tools and
engine ADRIFT AGS
Clickteam Fusion GameMaker Glulx IMUSE Inform KiriKiri NScripter Ren'Py S****M TADS
Wintermute Engine Z-machine...
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polygon graphics for
spaceships and the
first non-adventure game to use the
iMUSE music system. The game was
updated and re-released
several times, and was...
- Windows,
PlayStation 4, Xbox One,
Nintendo Switch Doom
Eternal Proprietary iMUSE — —
Integrated with
other engines Monkey Island 2: LeChuck's Revenge, all...