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Robin Hunicke (/ˈhʌnɪki/; born
March 15, 1973) is an
American video game
designer and producer. She is a
professor of game
design at UC
Santa Cruz and...
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instead on her role as the company's president, and was
replaced by
Robin Hunicke. When
development began, Sony
expected the game to be
completed in a year...
-
Takahashi quarreled with
studio co-founder
Robin Hunicke over the game's
design and production.
Hunicke withdrew from
active involvement in the game's development...
- characters. So
these characters came naturally." In
April 2007,
designer Robin Hunicke said in
Nintendo Power that the
character designs imply youthfulness and...
- aesthetics,
including but not
limited to the
following eight stated by
Hunicke,
LeBlanc and Zubek:
Sensation (Game as sense-pleasure):
Player enjoys memorable...
- her role as the company's president, was
replaced as a
producer by
Robin Hunicke. The game was in
development for
three years,
despite having been expected...
-
Christina Norman,
Keita Takahashi, Anna Anthropy,
Randy Smith,
Robin Hunicke,
Michael John,
Asher Vollmer, Elan Lee, Jane McGonigal, Tim LeTourneau...
- sales. For the studio's
third game, Journey,
thatgamecompany hired Robin Hunicke as the producer,
allowing Santiago to
focus more on
directing the company...
-
Games without such a
curve seem "either too hard or too easy", he said.
Hunicke and Chapman's
approach controls the game
environment settings in order...
- game
protagonists with a
functional and
stylish look.
Guest Judge:
Robin Hunicke (American
video game designer) WINNER:
Hester Sunshine ELIMINATED: Rakan...