-
ShadowCaster is a first-person role-playing
video game
developed by
Raven Software. It was
published in 1993 by
Origin Systems after Electronic Arts acquired...
- few
years working primarily on PC
games in
partnership with id,
making ShadowCaster (1993) with a game
engine by id
Software and
three games in the Heretic...
- them
mainly starting with the
defeat of the
Shadowcaster by the
player or
their partner, or the
Shadowcaster winning and
absorbing everything. The rest...
-
encoding wide-open
areas takes extra space. The
Raven Software game
ShadowCaster uses an
improved Wolfenstein-based
engine with
added floors and ceilings...
- Kelly,
Kelly Bird, King V, MF 1, Monarkh, PC 1, Rhoads, San Dimas,
Shadowcaster, Soloist,
Spectra B****, Star, Warrior. FMIC
Brands at
Fender website...
- Binder, Crusader,
Dread Necromancer, Incarnate, Psion,
Psychic Warrior,
Shadowcaster, Soulborn, Soulknife, Swordsage, Totemist, Truenamer, Warblade, Wilder...
-
providing Raven with a
modified Wolfenstein 3D
engine for its next
project ShadowCaster and
being impressed by the
final result, id
requested that
Raven develop...
-
collaborated with
Raven to make
games using their game
engine beginning with
ShadowCaster.
Raven then
started making games with id Software; the
company even briefly...
- next
technological milestone,
including Commander Keen,
Wolfenstein 3D,
ShadowCaster, Doom, Quake,
Quake II, and
Quake III, as well as the
technology used...
-
under a
proprietary license, and then
later under GPL-2.0-or-later.
ShadowCaster (1993) was
built upon the
Wolfenstein 3D
engine and was
licensed out...