-
QuakeC is a
compiled language developed in 1996 by John
Carmack of id
Software to
program parts of the
video game
Quake.
Using QuakeC, a
programmer is...
- case with
QuakeC),
which po****rized fan-created
modifications (mods).
Before the
release of the full game or the
shareware version of
Quake, id Software...
-
hacker ethic, Id
included dedicated modification tools into
Quake,
including the
QuakeC programming language and a
level editor. As a game that po****rized...
- of an interpreter, they
could run
faster than
Quake's solution,
which was to run the game
logic (
QuakeC) in a
limited interpreter. id
could release the...
- progs.dat file in
order to edit the
quakec files that
control entity behavior. qME 3.1 – The
final version of the
Quake model editing tool, can be used to...
- Content, a
webcomic by Jeph
Jacques (launched 2003)
QuakeC, a
scripting language in the
computer game
Quake by ID
Software Quantum computing, a type of com****tion...
-
ProvideX Pro*
C Pure Pure Data
PureScript PWCT
Python Q (programming
language from Kx Systems) Q# Qalb
Quantum Com****tion
Language QtScript QuakeC QPL .QL...
-
following Quake. The game's
storyline is
continued in its expansions,
including one
tying in
Quake II and the
first game, and
Quake 4.
Quake II is a first-person...
-
Quake 4 is a 2005 first-person
shooter video game
developed by
Raven Software and
published by Activision. It is the
fourth title in the
Quake series,...
- a call was made for more
developers for
Nexuiz by the main (and only)
QuakeC developer, who
identified organizational issues ****ociated with many users...