- M****achusetts: MIT Press. p. 264. ISBN 978-0-262-24045-1.
Retrieved May 24, 2016.
Bycer, Josh (July 31, 2017). "The 3 Key
Factors of
Balance in Game Design". Game...
- 2020). "Lag! Top 5
Reasons your Ping is so High".
Retrieved 20
April 2024.
Bycer, Josh (2019-02-25). "Asymmetrical Game Design". Medium.
Retrieved 2021-04-16...
- Gamasutra.
Archived from the
original on May 3, 2019.
Retrieved April 6, 2021.
Bycer,
Joshua (September 20, 2019). Game
Design Deep Dive: Horror. CRC Press....
-
replayability a high-value
factor in
these types of games. Game
journalist Joshua Bycer observed that
several games considered as rogue-lites
feature fixed events...
-
Loguidice &
Barton (2009), p. 9.
Bycer (2022), p. 9.
Bycer (2022), pp. 9–10.
Loguidice &
Barton (2009), p. 8.
Bycer (2022), p. 50. Wilson, Mike (2022)...
-
March 2014.
Archived from the
original on 2023-01-02.
Retrieved 2023-01-02.
Bycer,
Joshua (2018-10-26). 20
Essential Games to Study. CRC Press. pp. Chapter...
- one of the series'
oldest mysteries". VG247.
Retrieved March 18, 2025.
Bycer, Josh (October 3, 2019). "Examining_the_Rise_of_Monster_Hunter". Game Developer...
- story-based
games where your
actions had
clear consequences". In
Joshua Bycer's book "20
Essential Games to Study", his
first chapter is
devoted to analyzing...
- figures. In a
review of the Shin
Megami Tensei series in
Black Gate, Josh
Bycer said "the Shin
Megami Tensei series is very
similar to Pokémon, in the use...
-
Archived from the
original on
November 13, 2023.
Retrieved November 13, 2023.
Bycer,
Joshua (2018). "Chapter 12: Team
Fortress 2 (2007; PC and
Multiple Platforms):...