- by
Atlus employee Sasaki Miho in 1994; her
bosses at
Atlus were
initially reluctant about the idea,
before later deciding to go
ahead with it.
Atlus and...
- published, and/or
owned by the ****anese
branch of
Atlus. For
games published outside of ****an by
Atlus West,
visit its
respective article. "Digital Devil...
-
Atlus West,
formerly known as
Atlus U.S.A., Inc., is the
North American publishing branch of ****anese
video game
company Atlus,
primarily known for localizing...
-
developed and
published by
Atlus, and
owned by Sega.
Centered around a
series of role-playing
video games,
Persona is a spin-off from
Atlus'
Megami Tensei franchise...
-
Shadows get violent…!
Atlus (December 9, 2008). Shin
Megami Tensei:
Persona 4 (PlayStation 2).
Atlus. Level/area: TV World.
Atlus (December 9, 2008). Shin...
- and
Kazunari Suzuki.
Primarily developed and
published by
Atlus, and
currently owned by
Atlus (and Sega,
after acquisition), the
franchise consists of...
- the
music was sent to
supervisors at
Atlus for
checks and edits. When the
result satisfied both parties,
Atlus scheduled recordings with
Persona 5 vocalist...
-
localization was
handled by
Atlus USA. Full Body was
developed by
Studio Zero, a then-newly
formed division within Atlus led by Hashino. The team aimed...
-
PlayStation 2 (PS2) with
funding and
publishing by
Atlus.
Kamitani was able to gain
support from
Atlus thanks to
contacts there,
overcoming the negative...
- manual.
Atlus U.S.A, Inc. 2008. pp. 31–32. Shin
Megami Tensei:
Persona 3 FES
North American instruction manual.
Atlus U.S.A, Inc. 2008. pp. 04–05.
Atlus (August...